SpiritWars – Spirit Modifications |
These changes and modifications were made in the Version 1.8.3 upgrade released on May 3, 2001. |
|
Spirit Name: |
Attribute Changes |
|
Ancient Witch Child |
Reduced maintenance to 3 to 2. |
|
Arctic Blizzard |
Increase from 1 to 2 points of damage |
|
Beowulf |
Spirit Class now “Norse” |
|
Black Armor |
Reduced spell cost from 5 to 4. |
|
Blue Shield |
Reduced spell cost from 5 to 4. |
|
Brown Shield |
Reduced spell cost from 5 to 4. |
|
Curse of the Deep |
Changed to target any “combat” spirit in a wetlands space. Cost now 5 |
|
Dark Apprentice |
Reduce maint from 2 to 1. |
|
Darkwizard’s Spellbook |
Changing cost from 6 to 4 |
|
Delilah’s Scissors |
Changing cost from 6 to 3 |
|
Dragon’s Cave |
Changing cost from 5 to 4 |
|
Elven Princess |
Changed to target
“any” enemy instead of any “enemy combat” spirit. |
|
Fallen Hero |
Change: Lower cost from 6 to 5 |
|
Farmer’s Market |
Changed maintenance from 2 to 1. |
|
First Aid |
Change to effect
“all” friendly combat units |
|
Fortification |
Reduce the cost from 4 to 2 |
|
Fortify Defenders |
Changing cost from 5 to 4 |
|
Golden Apple |
Reduce cost from 5 to 3 |
|
Green Shield |
Reduce cost from 5 to 4. |
|
Gremlins |
Changing to target “any” object. Cost stays the same. |
|
Hibernian Fletcher |
Changing spell cost from 4 to 3 |
|
Highland Bandits |
Changed nature to Human. |
|
Lightfoot |
Increase effect of spell (cost of movement) from –1 to –2 move pts. |
|
Lost Patrol |
Change effect to “any human” from “any human in a drylands space” |
|
Medusa |
Changed Spirit Family to “fighter” |
|
Merchant Caravan |
Reduced maintenance from 2 to 1.. |
|
Mountain Lions |
Add shielded against green. |
|
Mt. Etna |
Activation cost
from 5 to 4 |
|
Nightmare |
Change
effect from any human to any combat spirit in a Darklands space |
|
Nile Crocodiles |
Changed Spirit Class to Egyptian |
|
Numidian Badgers |
Changed Spirit Class to Numidian |
|
Pavian Alchemist |
Reduced maintenance from 5 to 3 |
|
Pavian Merchant |
Changed Spirit Class to “Pavian” |
|
Priest of Karnak |
New Activation
Cost: 3 |
|
Roman Cohort |
Add shielded against white |
|
Sacred Woods |
New Activation
Cost: 2 |
|
Spartacus’ Lieutenant |
Reduce move cost from 3 to 2. |
|
Stygian Rats |
Add shielded against black |
|
Suicide |
Changing spell
effect. Can now enchant any
spirit, forcing it to commit suicide. |
|
Sumerian Citadel |
Reduce maintenance from 3 to 2. |
|
Tax Collector |
Increase defense to 2 |
|
Tower of Babel |
Energy production cut from 5 to 4. |
|
Treacherous Virgin |
Adjusting frequency to be just slightly above the Unicorn. |
|
White Shield |
Reduce cost from 5 to 4. |
|
Wild Boars |
Changed Spirit Class to “Swine” |
|
Wither |
Change effect to
“all plants” |
|
Wood Nymphs |
Changed Activation Cost to 1 |
|
Woodland Sylph |
Change spell to
target “any” enemy combat spirit in woodlands terrain. |
|
|
|